Ten years separate Fluffy Too from the toy box it grew out of. Eyecon built the original in 2006 and released this sequel in June 2016; over that decade, one thing changed. The claw that opened the pick bonus is gone. A gold Coin took over, and pushing coins off a ledge replaced the act of grabbing toys out of a machine. Everything else came across whole. Five reels, three rows, 25 fixed lines, and the same plush cast, led by a purple hippo. The demo runs it all in free play, which is the fastest way to see how little the maths changed.

Three or more scattered Coins start the Coin Pusher, wherever on the reels they land. Each Coin in the triggering combination buys one pick, so three Coins give three picks, and five give five. A single pick can return as much as 100x, and the game totals every pick before play goes back to the reels. That per-pick figure is the only limit Eyecon states for Fluffy Too. No maximum win appears anywhere in the info screen, making this bonus a short burst rather than a route to something larger.
The round also stays fenced off from the other feature. The Elephant covers everything on the reels but the Coin, so a near-miss on the pick round is never rescued by the substitute, and two scatters that look alike on the info screen behave nothing alike on the reels.
The pink Elephant does three jobs at once. It fills in for every toy but the Coin, it doubles any line prize it completes, and three, four, or five scattered Elephants award 15, 20, or 25 free games. Line prizes pay triple within those games, and the stake that bought the trigger carries straight through them. Retriggers stop at 15, a limit set high enough that it will rarely bite.
The doubling rule has its own line on the info screen, and nothing there withdraws it once the free games begin. So, the symbol that opens the feature keeps earning within it, and a toy that would pay 4x for three on a standard spin is worth considerably more when the Elephant is one of the three.
The backdrop moved to the coast. A pier, a rollercoaster, and a strip of beach replaced the green hill of 2006; the rainbow survived the move, and a pink ribbon banner carries the logo over the reels. The toys were redrawn flatter and cleaner than their originals. Hippo, dragon, monkey, panda, lion, turtle, giraffe, rhino, duck, and clownfish make up all 10 paying symbols, with no card letters padding the bottom of the table. That is rare for a 25-line slot of this vintage, and it is a large part of why the family reads as a toy shop rather than a casino cabinet. Eyecon has maintained the style for two decades, and the studio’s other releases are available on the Eyecon slots hub.

The bet menu on this shell is two sliders. One sets the number of lines, the other sets the bet per line, and the lines slider reads 25 with the pay table written to match. Every prize in that table is quoted against a single line, so the figures on this page are converted to multiples of the wager across all 25. It is the most honest bet panel in the Eyecon classics for that reason, because it shows the multiplication a player is actually making. The spin control is the round blue button at the right edge of the reels, with the hamburger above it opening the info screen and the options.
Fluffy Favourites came first in 2006, Fluffy Too followed in June 2016, and Fluffy Favourites Fairground arrived in 2017. All three pay the same ladder to the decimal. The sequel keeps the substitute rule, the free-games counts, the 15-retrigger limit, and all 10 toys; what it swaps is the trigger for the pick round, a Coin whereas the original used a Claw, and the pick itself, a pusher whereas the original used a toy grabber.
Anyone moving between them notices the client before the numbers. This one has the newer Eyecon shell, the two sliders, and a help document that scrolls as one page, and the 2006 game has none of those. Eyecon’s run of these classics is one strand of the site’s animal slots.
The return to player is 95.388%. Eyecon builds the game in two settings, 95.39% and 93.29%, and the demo runs the higher one. Because the table is quoted per line, that return covers a wager spread across 25 lines at once, which is why more than a third of the table’s entries fall under 1x of it.
Start in the middle. The lion and the turtle both pay 12x for five, and they are the hinge of the table. Above them, the steps get bigger. Monkey and panda pay 20x, the dragon doubles that to 40x, and the hippo stands alone at 200x, the most any single line pays here. Below the hinge, the steps get smaller. Giraffe and rhino pay 8x, duck and clownfish 4x, and every four-symbol prize below the hinge lands under 2x. Four toys pay from two symbols, hippo included, from 0.4x down to 0.08x.
| Symbol | 2 | 3 | 4 | 5 |
|---|---|---|---|---|
| Hippo | 0.4x | 4x | 20x | 200x |
| Dragon | 0.2x | 1.2x | 4x | 40x |
| Monkey | 0.08x | 0.6x | 3x | 20x |
| Panda | 0.08x | 0.6x | 3x | 20x |
| Lion | 0.4x | 1.6x | 12x | |
| Turtle | 0.4x | 1.6x | 12x | |
| Giraffe | 0.2x | 1.2x | 8x | |
| Rhino | 0.2x | 1.2x | 8x | |
| Duck | 0.12x | 0.6x | 4x | |
| Clownfish | 0.12x | 0.6x | 4x |
Fluffy Too changed its bonus and left its numbers alone. The Coin Pusher is quick and readable, one pick per Coin with as much as 100x on each, and the free games still do the heavy work with line prizes paying triple. Against that, a top line of 200x and a 95.388% return are 2006 figures that ten years did not move, and the 10 toys pay small far more often than they pay big. A good first Fluffy for anyone who has never played one, and familiar ground for everyone else.
The Coin Pusher is where this sequel makes its case. Three Coins, three picks. Five Coins, five picks, each one worth as much as 100x, and then it closes. No meter fills, no symbol holds, no second stage waits behind the first. It is the shortest feature in the Eyecon classics and also the one carrying the largest figure the game will name, which is the argument for opening this title ahead of the one it grew out of.
The line pays give it less help. 200x for five hippos is the top of a table returning 95.388%, and 200x is modest for a 25-line game in 2026. What the table does instead is pay often and pay small. Four of the 10 toys pay from two symbols, the lowest of them at 0.08x, and more than a third of its entries fall under 1x. The upside is in the free games, where every line prize pays three times its table value and the substitute can still double a line on top of that.
Take the seaside away, and this is the Eyecon classic engine that also carries Fluffy Favourites, Fluffy Favourites Fairground, and Enchanted Prince, down to the 15-retrigger limit and the doubling substitute. That is not a criticism in itself. The engine is legible in a way a modern feature-stacked release often is not, and the studio has never pretended otherwise. It does narrow the review question. One bonus changed, so one bonus is what there is to judge, and the coins do the job the claw used to do without asking a player to learn anything new. That is either a courtesy or a missed decade, depending on how many Eyecon classics you have already opened.
The art earns its keep. The 2016 redraw is flatter and brighter than the 2006 toys; the pier and the rollercoaster give the reels somewhere to be, and the pink ribbon logo pitches the game exactly where it has always sold. Set beside The Dog House, another 5×3 slot built on a cartoon animal cast, this one is softer and slower, with no stacked wilds or multiplier spins to chase. It wants to be comfortable, and it is.
Free play suits it. Nothing about the spin rhythm or the pick round needs money to be understood, and both features come around often enough that a short demo run shows each of them. The short version of this review is that a decade brought one new bonus and a cleaner client. If the family is new to you, this is a good entry point. If you wore out the 2006 game years ago, the coins are the only thing new.