Spinman
Spinman Stats
RTP & Maths
- RTP by Mode
- BonusHunt FeatureSpins 96.29% · Heroic FeatureSpins 96.3% · Power Surge 96.27% · Spinfinity 96.29%
- RTP Versions
- 96.23% here · Other versions 94.17%, 92.26%, 88.24%
- Max Win Rule
- 10,000x bet in any game mode
Free Spins & Bonus
- Free Spins
- 3 FS = 10 Power Surge spins · 4 FS = 10 Spinfinity spins · 5 FS = 10 Reel Heroes spins (Hidden Epic Bonus) · Retrigger: 2 FS at once = +2 spins, 3 FS at once = +4 spins (all three bonuses)
- Bonus Buy
- BonusHunt FeatureSpins 3x (96.29% RTP) · Heroic FeatureSpins 50x (96.30% RTP) · Power Surge 90x (96.27% RTP) · Spinfinity 200x (96.29% RTP)
- Multipliers
- 2x–500x or instant MAX WIN (Booster Wheel) · Booster Wheel Multiplier applies to the whole Justice Reel; several Justice Reels in one win are added in reel order from reel 1, then applied; Reel Heroes wheels are all at least 5x
Symbols & Pays
- Wild
- Justice Reel substitutes for other paying symbols (not FS)
- Line Pays
- Top symbol 10x · Lowest 0.1x
Spinman Demo Slot

How far can a 10x paytable reach when one wheel segment is worth the whole cap? Five BOOM bursts pay 10x, and five Spinman symbols pay the same. No symbol pays more. The reach is on a Booster Wheel instead, and it spins each time a Justice Reel opens. Its Gold bracket includes a MAX WIN segment, and a wheel that stops there pays the cap at once.
Spinman, a comic-strip slot, joined the list of Hacksaw games on 29 May 2025, drawn mostly in grey and green. The city behind the reels is half-toned tower blocks under a pale sky. The hero is black-suited with lime-green lines and a green cape. He stands beside the reels with one fist clenched. The symbols are chrome card ranks and comic panels, from a green-and-yellow domino mask up to a red BOOM.
Justice Reels
The Opened Reel

A Spinman symbol opens into a Justice Reel, a full-height green panel that covers its whole reel, when the opened reel completes at least one win. The Justice Reel is wild for every paying symbol on the table. It doesn’t stand in for the FS scatter. As a paying symbol, Spinman counts only in fives, and five of them pay 10x.
The Booster Wheel
Every Justice Reel spins its own Booster Wheel. The wheel shows six multipliers, and the one under the arrow multiplies the whole Justice Reel. The six come from three brackets: Bronze, Silver, and Gold. Gold alone has the MAX WIN segment. That segment pays the cap on the spot, in regular play, in a bonus, or on a bought spin.
A win can run through two Justice Reels. In that case, the game adds their wheel values in reel order, working out from reel 1, and the sum multiplies the win.
Hacksaw has put a top prize on a wheel before. SixSixSix’s Blue Wicked Wheel, set off by a six on reel 1, 3 or 5, can land on that game’s 16,666x maximum win. Here, the segment can appear on the wheel of any Justice Reel that opens.
Free Spins
FS scatters landing together start three bonuses of 10 free spins each. Power Surge needs three and raises the chance of Spinman symbols. Spinfinity needs four and lands at least 1 Spinman a spin. Reel Heroes, the Hidden Epic Bonus, needs five, lands at least 2 Spinman a spin, and keeps every Booster Wheel value at 5x or more. In all three, 2 more scatters add 2 spins and 3 add 4.
The Bonus Buy Menu

Four options fill the buy menu in the demo. BonusHunt, at 3x a spin, wears the only High label. The other three are marked Medium. Heroic FeatureSpins costs 50x a spin, lands at least 2 Spinman each time, and keeps the FS scatter off the reels. Power Surge costs 90x, and Spinfinity costs 200x. Reel Heroes has no price on the menu and comes only from five scatters.
How to Play
Wheel Brackets
Each Booster Wheel draws its six values fresh from three brackets: Bronze, Silver, and Gold. The value the arrow stops on multiplies the whole Justice Reel, so every winning line through that reel takes it.
| Bracket | Values |
|---|---|
| Bronze | 2x, 3x, 4x, 5x |
| Silver | 10x, 15x, 20x, 25x |
| Gold | 50x, 100x, 250x, 500x, MAX WIN |
Silver starts at 10x, level with the best line on the table, and Gold starts at 50x. A wheel can mix brackets, so Bronze values may appear beside a Silver 10x. The six values change every time a wheel appears, and MAX WIN stands apart as the Gold entry that isn’t a multiplier. In Reel Heroes, the floor rises and no value under 5x reaches the wheel.
Wins come on 14 paylines, every one anchored on reel 1, and a reel takes one Spinman at a time. Each Justice Reel therefore gets a column and a wheel of its own.
Stake Sizes
Spinman’s bet has two limits, €0.10 and €100.
The RTP is 96.23%. Buy menu prices scale with the bet you set, and the paytable below is in multiples too. A bought bonus charges its multiple once, while the two spin modes charge theirs per spin, spin after spin, until you disable them. The table below lists the settings that stay fixed whatever the bet.
| Setting | Figure |
|---|---|
| Paylines | 14, fixed |
| Max win | 10,000x, any mode |
| Free spins | 10 in each bonus |
| Bonus Buy prices | 3x, 50x, 90x, 200x |
Spinman Demo Paytable
| Symbol | 3 | 4 | 5 |
|---|---|---|---|
| BOOM burst | 2x | 5x | 10x |
| Armoured fist | 1x | 2.5x | 5x |
| Pink smiley | 0.7x | 1.5x | 3x |
| Blue lightning badge | 0.5x | 1x | 2x |
| Domino mask | 0.3x | 0.7x | 1.5x |
| K, A | 0.2x | 0.5x | 1x |
| 10, J, Q | 0.1x | 0.2x | 0.5x |
| Spinman | – | – | 10x |
The FS scatter pays nothing from the table. Its work is starting and extending the three bonuses.
Ultimate Slots Verdict
Players after steady, small line wins and one clear moment to wait for will get the most from Spinman. The reach is on the Booster Wheel, all three bonuses add Spinman symbols, and a thin paytable keeps it in the high 3s.
✓ What We Like
- MAX WIN segment on the Booster Wheel, in any mode
- Three bonuses, each adding Spinman symbols
- Low-Medium swings with the full prize still reachable
- Grey comic city with a lime-green hero
✗ What Could Be Better
- Thin paytable below the BOOM burst
- Reel Heroes needs five scatters landing together
Detailed Review
Green Against Grey
The Booster Wheel decides Spinman. Every Justice Reel spins one, and every wheel draws from the same three brackets. So, the wheel of a Justice Reel in regular play can stop on MAX WIN, as well as one in a bonus. That moves the game’s reach off the paytable and onto the wheel. Regular line wins stay small, and the big results wait for the arrow. The bonuses feed the same idea. Each adds Spinman symbols, and each Spinman is another chance at a wheel. Spinfinity guarantees one a spin, Reel Heroes guarantees two with no value under 5x, and the Heroic option on the buy menu brings the guarantee of two into regular spins.
The splash lights two of its five volatility icons, and Spinman goes into this review as Low-Medium. The buy panel leans the same way. Three of its four options wear the Medium label, and only the 3x option is marked High. That’s a low bar for a slot with the cap on its wheel. It doesn’t mean a small top prize, because the MAX WIN segment can appear on the wheel whatever the bar says. We read the low bar as describing the spread of ordinary results, with smaller swings in both directions.
Below the BOOM, the table is thin. A five-symbol line pays between 0.5x and 5x, and the K and A stop at 1x. Between wheels, the reels show card ranks and masks with not much happening around them. Reel Heroes, the one bonus with a 5x wheel floor, needs five scatters at once. The art does more. Grey half-tone towers fill the city, and the green suit stands out against them, a superhero palette that pulls the eye to whichever reel the hero opens.
Does the lower bar cost Spinman its reach? It doesn’t, because the reach was never on the table. It’s on one wheel segment, and any Justice Reel’s wheel can carry it. The result is a calm game with one clear moment to wait for, and a table that pays small from the card ranks up to the BOOM.