Flame Rush

OnlyplayRTP 95%Volatility LowMax Win 10,052x3.6 out of 5
Flame RushOnlyplay
Flame Rush reels: 5x3 fruit grid with a golden Scatter bell on reel 2 and blank cells, the bet-level column at left

Game Stats

RTP95%
VolatilityLow
Max Win10,052x
Paylines10
Reels5x3
Bet Range€0.50 – €40
Bonus RoundYes
ScattersYes
ProviderOnlyplay
ReleasedAugust 2026
✓ Verified in-gameSee the rules screens
Free Spins & Bonus
Free Spins
3+ Scatter bells = 8 free spins
Bonus Buy
8 Free Spins 200x · 12 Free Spins 280x
Multipliers
Wild 7s ×1, ×2, ×3, ×5
Symbols & Pays
Wild
Wild 7s replace any symbol except the Scatter bell and Diamonds
About Game

Flame Rush Overview

Flame Rush start screen with the Cashpot ladder for 5 to 12 diamonds around the logo and the Golden Diamond and Diamond symbol cards
Eight ladder bars frame the FLAME RUSH logo, counting Cashpots from 5 to 12 diamonds, with the 12 bar gold, the 10 bar green, and the GOLDEN DIAMOND and DIAMOND cards below.

What if a fruit game let you choose how much of itself is switched on? That’s the deal in Flame Rush, Onlyplay’s 10-line fruit slot, with four bet levels stacked beside the reels. Level 4, by the game’s own account, turns on every function it has, so your biggest decision here comes before the spin.

Features in the Demo

Four Bet Levels

Look left of the reels and you’ll find the part of Flame Rush that matters most, a column of four square tiles beside a glowing vertical bar. From the bottom up, there’s a pair of cherries, a ×5 WILD tile of triple sevens, a single diamond, and a cluster of gems at the top; a lit tile is bright green, an unlit one dark red with its icon greyed out, and the bar alongside fills as the level rises. The game has four levels, each new one adding extra chances at bigger wins, and level 4 switches on every function the game has, which is why that column deserves more of your attention than the fruit does. Moving up a level also makes a spin cost more for the same base stake, so the column works as a menu as much as a display.

Wild 7s

The Wilds are triple sevens with WILD in gold lettering, and they come in four colours, blue at ×1, green at ×2, red at ×3, and gold at ×5. They finish fruit lines by filling in for the fruit, though never for the bell Scatter or the Diamonds. The 7s have no pay row of their own, so think of them as helpers rather than prizes.

Cashpot Diamonds

Diamonds are the other half of the game. Golden Diamonds, a red-orange gem with smaller blue and green gems at its base, appear with high values, while plain Diamonds, a single light-blue diamond, carry regular ones. When 5 or more Diamonds with a value appear, Flame Rush pays their amounts and then adds a Cashpot prize set by how many there are. The ladder climbs from 5 Diamonds to 12, and its eight bars frame the logo on the start screen with the 12 bar in gold.

Bell Free Spins

Flame Rush 5x3 fruit reels with a golden SCATTER bell on reel 2, five blank cells and the bet-level column at left
SCATTER bell lands mid reel 2 among grapes, lemons, and a plum, five cells stand blank, and the level column at left shows the ×5 WILD and cherries tiles in green.

Land three or more golden SCATTER bells and 8 free spins start. During the round, 3 more bells add another 3 spins, and the free spins artwork pairs that with a three-slot bell meter under a +3 SPINS tab. If that sounds familiar, Onlyplay has run this round before. Diamond Style, the studio’s 2025 game, has the same bells, the same 8 spins with +3 for 3 more bells, the ×1 to ×5 Wilds, the Cashpots, and a buy for 8 or 12 spins. Flame Rush is that frame re-dressed in fruit and flames.

8 or 12 Free Spins

Flame Rush BONUS panel with an 8 free spins card and a 12 free spins card, each with a BUY button
Side by side, the purple 8 FREE SPINS card and the red 12 FREE SPINS card each carry a green BUY button, with flames over both.

If waiting for bells isn’t your style, the BONUS button skips it. It offers 8 free spins for 200x the bet, or 12 for 280x, and the panel’s own pitch is “Unlock all features instantly!”

Both cards are topped by a burst of flames, about as on-brand as fire slots get, and the red card simply buys the longer round.

How to Play

Ten Lines and Two ANY Rows

Two rows of the Flame Rush paytable don’t belong to a single fruit. They’re marked ANY, and each one pays a line built from a mix of three fruits, grapes, pineapple, and watermelon on one row and plum, cherries, and lemon on the other. That gives the six named fruits a second way onto a win, since a line that mixes them within a group still counts.

The game draws 10 win lines on the 5×3. Three run straight along the rows, two make V shapes, and the other five are shallower bends and zigzags. Each paying symbol needs 3, 4, or 5.

Not every cell holds a symbol. Blank cells land among the fruit, and an idle board can show several of them. Neither the bell nor the Wild 7s has a pay row. The bells start the free spins. The Diamonds have their own Cashpot rule instead of a pay row.

RTP

Whichever level is set, the demo’s total bet stays between €0.50 and €40. What the level changes is how that total is made up. The fruit lines pay on a base stake, and each step up the column adds to the cost of a spin on the same base, so the same five-watermelon line is worth a smaller share of your bet the higher you go. With Onlyplay giving the game a 95.00% RTP, the level is the setting that changes what a spin is.

Symbol Payouts

Because the pay values move with the bet level, the table lists the line-up and what each symbol needs rather than figures.

Symbol What it needs
Watermelon 3, 4, or 5 on a line
Pineapple 3, 4, or 5 on a line
Grapes 3, 4, or 5 on a line
ANY grapes, pineapple, watermelon 3, 4, or 5 of the group, mixed
Lemon 3, 4, or 5 on a line
Plum 3, 4, or 5 on a line
Cherries 3, 4, or 5 on a line
ANY plum, cherries, lemon 3, 4, or 5 of the group, mixed
Wild 7s (×1, ×2, ×3, ×5) No pay row; stands in for fruit
SCATTER bell 3 or more start 8 free spins
Diamond and Golden Diamond 5, 6, 7, 8, 9, 10, 11, or 12 with a value for a Cashpot prize

Ultimate Slots Verdict

Players who want every function the game has belong at level 4 and should accept that fruit lines are worth a smaller share of the bet up there. Anyone who wants lines worth more against the bet belongs lower down the column.

Hits What we like

  • Four bet levels that change what the reels can do
  • Wild 7s with ×1 to ×5 multipliers
  • Cashpot prizes from 5 to 12 Diamonds with a value
  • Two buy sizes, 8 or 12 free spins

Misses What could be better

  • Higher levels cost more for the same base stake
  • Line pays shrink as a share of the bet at higher levels
  • Blank cells share the reels with the fruit

Detailed Review

Reviewing Onlyplay’s Flame Rush

Four. That’s how many bet levels Flame Rush gives you, and it’s the number the rest of this review turns on. Each new level adds extra chances at bigger wins, level 4 switches everything on, and each step costs more for the same base stake.

Look at the start screen and the BONUS panel together, and the pitch is plain enough. The splash leads with the Cashpot ladder and the two diamond cards, not the fruit, and the buy panel promises to unlock all features at once. Level 4 is the version of Flame Rush the splash is selling, and the lower levels give you part of it. That’s what makes the level choice interesting. It’s a real decision about what kind of game you’re playing, and you make it before the reels move. The column helps it along, too. On the opening board, two of its tiles stay dark red, and a dark tile beside the reels is an open invitation to go up a step.

Pragmatic Play’s Hot to Burn is a useful contrast, a 5×3 fruit game that keeps five lines and no Wild. Flame Rush doubles the lines, adds Wild 7s with multipliers up to ×5, two ANY rows, bell free spins, and a Diamond prize ladder, then puts the level column on top of all of it. If you like your fruit with something to decide, this is the busier option.

The numbers around it are steady rather than wild. Onlyplay calls the volatility Low, and the August 2026 release comes with a max win Onlyplay puts at 10,052x, a big figure next to that label. The catch is cost. For the same base stake, each step up the column makes a spin more expensive, which is the same thing as a fruit line being worth a smaller share of your total bet. The Wild 7s are the best thing on the fruit side, four colours and four multipliers on one symbol. The rest of it is plain. Six fruits, two mixed rows, and blank cells scattered among them give the reels a classic look, and away from the Diamonds and the bells, there isn’t much on them to surprise you.

So which level should you pick in the demo? Level 4, if you came for what the splash promises and every function the game has. Stay lower if you’d rather the fruit lines count for more against the bet. Start at the top, step down, and some free play at both ends of the column will show you which version you prefer.

Frequently Asked Questions

Level 4 activates every function the game has, and each level before it adds extra chances at bigger wins. For the same base stake it also costs more per spin than the levels below it, which is why the fruit lines pay a smaller share of the total bet up there.
No. Wild 7s fill in for fruit, but the bell Scatter and the Diamonds are excluded from what they cover, so they help fruit lines rather than the 5 or more Diamonds with a value that a Cashpot needs.
Five or more Diamond symbols with a value. Flame Rush pays their amounts, then adds an extra prize that grows with the number of Diamonds, from 5 up to 12.