Flame & Fortune: Hold & Win
Flame & Fortune: Hold & Win Stats
RTP & Maths
- RTP by Mode
- Double Chance 95.84%
- Max Win Rule
- 3000x: Hold & Win end collection “up to a maximum of 3000x”; Hold & Win is terminated when 12 Golden Coins and a Treasure Dragon are locked
Free Spins & Bonus
- Free Spins
- Hold & Win: “Each thrown coin has a chance to trigger the Hold & Win bonus” (1 coin per Golden Coin, 5 per Treasure Dragon, thrown at the Bonus Egg); the rules describe no scatter count · “Hold & Win starts with 3 Free Spins. Each time a Golden Coin or Plus Coin symbol lands on the reels, the free spins are reset to 3.” · Retrigger: “Each time a Golden Coin or Plus Coin symbol lands on the reels, the free spins are reset to 3.”
- Bonus Buy
- Double Chance (Extra Chance) (95.84% RTP)
- Multipliers
- Dragon Multiplier x1 to x10 · Dragon Multiplier: “Each time a Plus Coin symbol lands on the reels, the multiplier grows by 1, up to a maximum of x10.” It “is applied to all Cash Prize wins during the Normal Game”; “Every time the multiplier triggers during the Normal Game, it resets to x1.” In Hold & Win “all Cash Prizes that are locked on the reels are multiplied by the dragon multiplier”; “After Hold & Win is finished, the Dragon Multiplier keeps the value it has reached during the feature.” “The growth of the multiplier is saved throughout play sessions for the game at the stake settings.”
Symbols & Pays
- Money Symbols
- Golden Coin Cash Prizes 1x, 2x, 3x, 4x, 5x, 6x, 7x, 8x, 10x, 25x, 50x, 100x, 200x
- Wild
- “Substitutes every other symbol except Cash, Plus Coin, and Treasure Dragon symbols”
- Line Pays
- Top symbol 50x · Lowest 0.5x
Flame & Fortune: Hold & Win Demo by Octoplay

One coin for a Golden Coin, five for the Treasure Dragon. That’s how many throws each symbol makes at the cracked egg above the reels in the Flame & Fortune: Hold & Win slot, and every thrown coin has a chance to start the bonus. The bonus then pays once, at the end, when the Dragon Multiplier built up in regular play multiplies each locked Cash Prize.
It’s set in a dragon’s cave heaped with gold coins. The red dragon perches top right, clawed front feet resting on a stone ledge either side of a teal multiplier numeral. The green Treasure Dragon is a young one, with yellow eyes, purple-blue wing membranes, and a gold-orange belly. Fruit on purple stone tiles shares the reels with a jewelled gold chalice, crossed swords, a silver shield, and a flame-tipped Crown Wild, plus one tan, seeded fruit you’ll struggle to name.
Treasure Dragon and Multiplier
Golden Coins and the Treasure Dragon

Golden Coins have Cash Prizes from 1x up to 200x, but a coin pays nothing by itself. Its prize is only won when the Treasure Dragon is present on the reels to collect it, and up to 1 Treasure Dragon can land at a time. When one does, it fills its whole reel and gathers the prizes of the Golden Coins on the reels that spin.
Dragon Multiplier
The multiplier starts at x1 and applies to every Cash Prize win in the Normal Game. Each Plus Coin that lands adds 1, to no more than x10. A few silver Plus Coins with no Treasure Dragon in sight leave you looking at a bigger number, waiting for the green dragon. Every time the multiplier triggers in the Normal Game, it resets to x1. Hold & Win changes the deal. At the end of the feature, it multiplies all the locked Cash Prizes and the Treasure Dragon collects them, and once the bonus is over, the multiplier keeps the value it reached during the feature. The game also stores that growth between sessions at the stake you were using, so come back at the same stake, with Extra Chance set as before, and you’ll find it waiting.
The Bonus Egg
Every Golden Coin that lands throws 1 coin at the egg, and the Treasure Dragon throws 5. Each thrown coin has a chance to trigger Hold & Win, while the hatching is just for show and doesn’t affect the trigger. When the feature opens, the game may add symbols so there’s at least 1 Golden Coin and 1 Treasure Dragon on the reels.
Hold & Win starts with 3 Free Spins, and any Golden Coin or Plus Coin that lands resets them to 3. The Treasure Dragon and all Golden Coins lock in place until the feature ends. Then, the Dragon Multiplier multiplies every locked Cash Prize, and the Treasure Dragon collects the lot, with the payout limited to 3,000x. With 12 Golden Coins and the Treasure Dragon locked, the feature is over.
This is the Hold & Win original of Octoplay’s three Flame & Fortune games, released in January 2025. Flame & Fortune Double Dragon followed in September 2025 with a second dragon, green and red each with its own multiplier, and a 4,000x top win, and Flame & Fortune: Jackpot Mountain adds jackpots. Beside them, this one is plain, and in free play the multiplier is what you’ll watch. Low volatility suits a line table whose best pays are the chalice’s 25x and the Crown Wild’s 50x for five, and the cap on the Hold & Win collection keeps the bonus modest.
How to Play
Fruit Tiles and Treasures
The chalice is the one symbol that pays for two, at 0.5x, and it climbs to 25x for five. Below it, the table splits into two tiers. The tan fruit, kiwi, lemon, and dragon fruit all pay the same, 1x for three up to 5x for five, while the watermelon, shield, and crossed swords step up to 7.5x, 10x, and 12x for five. The Crown Wild has a single entry, 50x for five, and it substitutes for any symbol except Golden Coins, Plus Coins, and the Treasure Dragon. Wins count on 5 lines, paying left to right across adjacent reels from the leftmost.
Return to Player
At the bottom of the demo’s range, a spin costs €0.10, and at the top, €300. The game’s RTP is 95.74%, and turning on Double Chance from the Extra Chance button moves it to 95.84%. That mode makes each spin cost more, with the extra shown on its Extra Chance panel, and it changes the chance of winning the feature. Any saved progress belongs to the Extra Chance settings it was made under.
Payouts
Each pay below is x the total bet, and four of the nine rows are identical.
| Symbol | 2 | 3 | 4 | 5 |
|---|---|---|---|---|
| Crown Wild | – | – | – | 50x |
| Chalice | 0.5x | 5x | 10x | 25x |
| Crossed swords | – | 2.5x | 3.5x | 12x |
| Shield | – | 2x | 3x | 10x |
| Watermelon | – | 1.5x | 2.5x | 7.5x |
| Tan fruit | – | 1x | 1.5x | 5x |
| Kiwi | – | 1x | 1.5x | 5x |
| Lemon | – | 1x | 1.5x | 5x |
| Dragon fruit | – | 1x | 1.5x | 5x |
Golden Coins, Plus Coins, and the Treasure Dragon have no row here; their value comes through the features in the overview.