Chonky Kong: Hold & Win
Chonky Kong: Hold & Win Stats
RTP & Maths
- RTP by Mode
- Bonus Games 2x Chance 95.84%
- Max Win Rule
- No win cap in the rules; Hold & Win ends when the Ulti Jackpot is awarded
Free Spins & Bonus
- Free Spins
- 3 Scatters = 10 Free Spins; Scatters land on reels 1, 3 and 5 only · Retrigger: yes: 2 or 3 Scatters during Free Spins add 5 or 10
- Bonus Buy
- Bonus Games 2x Chance (95.84% RTP)
- Multipliers
- Feature Booster x1.5 to x3 · Feature Booster: x1.5 on unlock, +x0.5 per booster symbol to either Hold & Win or Free Spins, maximum x3; applied to all wins in that bonus
Symbols & Pays
- Wild
- Substitutes all symbols except Golden Coin, Scatter, Collector and Booster symbols
- Scatter Reels
- 1, 3, 5
- Line Pays
- Top symbol 50x · Lowest 1x
Chonky Kong: Hold & Win by Octoplay

What are the five padlocked panels under the reels counting? Normal-game spins. In the Chonky Kong: Hold & Win demo, Octoplay’s September 2026 slot, the five levels need 10, 25, 50, 75, and 100 spins respectively, each opening on the spin after its counter reaches 0, and the game saves that progress between play sessions.
The setting is a jungle temple guarded by five stone monkey totems, grey carved heads wrapped in green vines, one above each reel. The intro screen belongs to the gorilla, googly-eyed with his tongue out, in a gold crown set with red gems and a chain with a banana medallion.
How the Demo Works
Spin Progress

Spins played during the normal game fill the counters on the chained panels.
| Level | Normal Game spins | Unlocks |
|---|---|---|
| 1 | 10 | Wild Banana Reels |
| 2 | 25 | Chonky Swap |
| 3 | 50 | Normal Game Collector |
| 4 | 75 | Jackpots |
| 5 | 100 | Feature Booster |
In the screenshot, WILD is down to 8 while SWAP still shows 25.
Wild Banana Reels and Chonky Swap
Once unlocked, Wild Banana Reels can fill between 1 and 4 reels with Wilds in the normal game or free spins, and the banana Wild substitutes for everything except Golden Coins, Scatters, Collectors, and Boosters. From Level 2, Chonky Swap can trigger on a screen with no win in either, changing any number of paying symbols into one new paying symbol that guarantees a win line.
Collector and Booster
The Normal Game Collector is a 1×2 symbol that collects and awards all coin prizes on the reels, and only 1 can land per spin. The Feature Booster starts Hold & Win and free spins at x1.5, and each booster symbol, one per spin at most, adds x0.5 to either multiplier, capped at x3, applied to all wins in that bonus. Once both reach x3, boosters no longer land.
The Totem Bonus
A Golden Coin lands with 1x, 2x, 3x, 5x, 7x, or 10x on it and sends a small coin to the totem above its reel, with a chance to wake it and start Hold & Win. The coin heaps piling up in front of the totems have no influence on the trigger, so a tall pile is no closer to the bonus than a bare one.
Each active totem drops a Collector over its whole reel, and only coins, Collectors, and empty spaces stay on the board. The round opens with 3 spins and resets to 3 whenever a Golden Coin, or a Jackpot Coin once unlocked, lands, and the Collectors pay out when it ends.
Before the jackpots unlock, a maximum of 4 Collectors can be activated. From Level 4, up to 4 Jackpot Coins can land per spin, and the 2500x Ulti pays only if the jackpots are unlocked and all 5 Chonky Totems activate, which ends the feature. The highest win in Octoplay’s slot testing reached is 7,676x.
Free Spins
Scatters are limited to reels 1, 3, and 5, and three of them trigger 10 free spins. Within the round, 2 Scatters add 5 spins and 3 add 10, and unlocked Wild Banana Reels and Chonky Swaps trigger more frequently.
Is the padlocked start worth the wait? Once, yes. Hold & Win and free spins aren’t on the level list, so a fresh game has both, but that early Hold & Win stops at 4 Collectors with no Jackpot Coins. The 3.7/5 game is the one past Level 4, and because progress is saved, free play spent climbing isn’t lost.
How to Play
The Different Card Ranks
All five card ranks in Chonky Kong pay the same, 1x for three, 2x for four, and 7x for five, whether the line is made of 10s or Aces. Wins count on five defined lines (the top, middle, and bottom rows, a V, and an inverted V), and each one pays from the leftmost reel rightwards across adjacent reels. The four animals spread across the rest of the table, from the snake’s 15x for five to the tiger’s 50x.
RTP
If €0.10 a spin is where you start, the game takes stakes up to €100. Its RTP is 95.77%. Turning on Extra Chance in its Bonus Games 2x Chance mode changes the chance of landing the feature and raises the stake per spin by an amount the Extra Chance window shows, and it moves the RTP to 95.84%.
Chonky Kong: Hold & Win Paytable
The tiger leads the table at 50x for five, the brown bear pays 7.5x for four, and the letters share one flat row underneath. The banana Wild substitutes for these symbols but isn’t listed in the table.
| Symbol | 3 | 4 | 5 |
|---|---|---|---|
| Tiger | 5x | 15x | 50x |
| Brown bear | 3x | 7.5x | 25x |
| Black panther | 2.5x | 5x | 20x |
| Snake | 2x | 4x | 15x |
| A, K, Q, J, 10 | 1x | 2x | 7x |