Each spin of the Eye of Horus Power 4 Slots demo runs four windows of the 2016 original at once, and charges four times the per-window bet to do it. Set a stake per window and a spin plays all 4, each window backed by its own share of the bet. What four windows add is routes in, since any one’s pyramids can open the bonus on their own. Three pyramids have to gather on one of them to do it, but all 4 are working at it. The bonus behind them splits two ways, the familiar Free Games or a wheel-spun round of Super Games.
A window showing 3 or more pyramid scatters opens the Eye of Horus Bonus. The pyramids pay wherever they sit, no line needed, and their win adds to anything the reels have banked. Each counts on its own, so a spin hands you 4 separate shots at the trigger, and 2 can even land it on the same spin, each opening a bonus of its own.
When the bonus begins, 3 pyramids appear over the reels. Pick one, and it flips to reveal Free Games or Super Games, with no way of knowing which pyramid hides which. Blueprint rates the game high volatility, a notch up from the medium 2016 original.
The expanding Horus wild is the falcon-headed god drawn head to foot. When it lands, it stretches to cover all 3 rows of its reel and plays as any symbol but the pyramids, so one wild can carry every line running through that reel. It pays nothing on its own. On a normal spin, it turns a window’s column wild; inside Free Games and Super Games, it also moves the tablet upgrades on.
Draw Free Games and the four windows become one, a single enlarged 5×3 set of reels played at the bet that window was carrying when it triggered. You start with 12 games, and extra pyramids on the trigger add more.
Every Horus wild to land adds games and steps the tablet strip, the row of picture tablets over the reels, up one; 1 wild on a spin is +1 game, 2 are +3 and 3 are +5.
The strip upgrades in one direction, from lotus fans up through ankh, scarab, falcon and Anubis to the Eye. Every step folds the lowest picture symbol into the one above it; the card royals sit it out. After 5 upgrades every picture on the reels pays as the Eye, and none of it resets while the round lasts. A further 3 pyramids during the round add 12 more games.
Super Games starts at a wheel. It sets how many games you get and how many windows run, up to 4. Wilds upgrade the tablets and add extra games here exactly as they do in Free Games. The retrigger is the difference, awarding 5 more games and unlocking another window, so this is the one round that can have all 4 spinning at once.
You set a stake per window here, not per spin. A window’s stake sits between £0.10 and £25.00, and the spin bills 4 times whatever you set, so £0.40 at the floor and £100.00 at the top. We ran £0.50 a window, which put each spin at £2.00 and split it into a £0.05 line bet across that window’s 10 lines.
Every window runs an identical 5×3 grid with its own 10 fixed lines, numbered down both edges so you can see which one connected. Wins read from the leftmost reel rightward, 3, 4 or 5 matching symbols on a line, and each line pays only its best combination. The line wins from every window are then summed, and a strong spin can pay on all 4.
| Symbol | 5 of a kind | 4 of a kind | 3 of a kind |
|---|---|---|---|
| Eye of Horus | 500 | 250 | 100 |
| Anubis | 400 | 200 | 50 |
| Falcon | 300 | 125 | 20 |
| Scarab | 250 | 100 | 20 |
| Ankh | 200 | 50 | 10 |
| Lotus fans | 200 | 50 | 10 |
| A / K / Q / J | 100 | 20 | 5 |
| Pyramid (scatter, pays anywhere) | 500 | 200 | 20 |
Figures are multiples of the line bet, which ran at £0.05 a line within our £0.50 windows.
Read against that line bet, the table is quick to work out. Five Anubis on a line pays 400 line bets, or £20.00 at our stake, while 3 pyramids pay 20, which came to £1.00 on our £2.00 spin and dropped on top of whatever the lines produced. Two of the picture tiers are twins, the ankh and the lotus fans both paying 200/50/10, and the A, K, Q and J all pay 100/20/5. The royals stay on those values even in the bonus.
The return sits at 96.35%, and the advertised top win is 20,000x the total bet.
Whether Eye of Horus Power 4 Slots is worth your time depends on which half of its name you're here for. If you like the 2016 game and want more of it on screen, that's exactly what you get, and the tablet ladder from the original arrives untouched. If you want your whole stake behind every line, this is the wrong build, and the reels land at a fixed pace each spin, with no turbo to speed it up. Four windows means four chances at the trigger each spin, and the 96.35% return is a shade above the 2016 game's 96.31%. But each window is backed by a quarter of your total bet, so a win in one pays a quarter of what the same win would pay on a single-window spin at the same total. The round we reached ran on one window, and took more than 120 spins to get there.
Load it up, and you’re in the 2016 game, running on 4 windows at once. The temple interior, the stone columns, the warm orange light on papyrus reels, the symbol art and the win jingles all come straight from the 2016 original. Blueprint runs the game under licence from Reel Time Gaming, part of the Merkur and Gauselmann line, and pitches this fifth edition of the Eye of Horus series on a name UK players already know. The paytable proves the point, since every symbol holds the values it carries in the original, and the look wears its age openly. What’s gone is the old red and black gamble, dropped with no replacement.
Sit with it, though, and the feel is the one thing that has changed. All 4 windows kick off together, then land one after another, top-left, top-right, bottom-left, bottom-right, over about 5 seconds. You catch yourself watching each as it settles. There’s no music beneath the game, only reel jingles and win tones, just as the original plays, and that quiet is what lets you follow the round by ear. Each pyramid drops with a distinct ding; a second on the same window arrives in a changed tone, the tell that a third may be on its way; the wild opens with its own note.
That spread has a price, and it shows in the size of the wins. Across the review, most of what came back was £4.00 or under, twice our £2.00 spin, because a line is settled out of one window and not the whole stake. The bigger hits need two or more to agree. Our biggest win short of a bonus, £18.75, came from a Q line in one and 2 expanded Horus wilds completing an Anubis line in another.
Yet the bonus itself is the one the series was built on, and it comes through unchanged. Ours arrived with no buy to skip the queue, dropping into the last window to settle after a long wait. The pick came up Free Games, 12 of them on one window blown up to fill the screen. Five Horus wilds landed over the round, each adding a game and pushing the ladder a rung higher, so 12 games became 17, and every picture was the Eye by the last of them. The money tracked the upgrades. We sat on £11.00 after game 8. Game 9 alone, its board crowded with Anubis, carried the running total to £83.50. By game 12 it read £103.75, and the closing games on the upgraded reels finished the feature at £163.75, about 82x £2.00 that triggered it.