The saloon is already burning before the first spin begins. Flames climb the wooden frame behind the reels, black smoke curls upward, and a lone gunslinger stands to the left of the grid with her revolvers drawn, coat caught in the wind. 2 Wild 2 Die establishes its setting before a bet is even placed. Hacksaw Gaming built this 5×4 outlaw shooter around a Revolver feature that turns bullets into wilds and wilds into multipliers, with two distinct bonus rounds and a Best of Bonus option that plays three rounds and pays the highest result.
The centrepiece of 2 Wild 2 Die is the Revolver. Silver and Gold Revolver symbols can land on the grid, carrying between one and six bullets. When one appears, it fires those bullets at random positions across the reels. The first time a Silver Revolver hits a position, that cell becomes a Wild. Hit the same position again, and it upgrades to a Wild Multiplier, with values ranging from 2x all the way up to 200x. If more than one Wild Multiplier is part of a winning combination, the multipliers are added together before being applied to the win.
Gold Revolvers play differently. Their total value gets stacked onto every locked Silver Revolver and Reload symbol already on the grid, then the Gold Revolver disappears the following spin. Gold always fires after Silver, so the order is designed to build on whatever the Silver Revolvers have already established.
The Reload symbol sweeps up every multiplier from locked Silver Revolvers on its reel, then refills those Revolvers with a fresh set of one to six bullets. Those new bullets fire immediately at the Wanted Posters. It’s a reset-and-amplify loop that can keep the round alive when you’d otherwise run out of ammunition.
Landing three FS scatter symbols triggers the Most Wanted! Bonus. The game strips the grid down to Revolvers, Reloads, and non-paying symbols. Six Wanted Posters appear above the reels, each assigned a multiplier value. Adding multipliers on the posters can reach as high as 500x, while multiplying posters go up to x20. Revolvers land and fire their bullets at the posters overhead, collecting whatever values they hit. Three refilling lives keep the round running: each new Silver, Gold, or Reload symbol resets the counter. Once you burn through all three lives without a reset, the round ends and the locked Revolver and Reload values are totalled and multiplied by your stake.
Four FS scatters activate the Shootin’ Wild! Bonus, which awards 10 free spins. The Revolver system from the main game carries over, but the critical change is that all Wilds with multipliers become sticky and remain on the grid for the full duration of the feature. Land additional FS scatters during the round and you’ll add extra spins (two scatters for two spins, three scatters for four). The sticky wilds create a compounding effect as the round progresses, with each new multiplier wild layering onto whatever’s already locked in place.
When three FS scatters land alongside a Best of Bonus scatter symbol, the Best of Most Wanted! activates. This plays the Most Wanted Bonus three times in full, records each result on a scoreboard, and awards the highest of the three as your payout at the end. The same format applies to the Best of Shootin’ Wild! Bonus, triggered by four FS scatters plus the Best of Bonus scatter. It’s a safety net baked into the trigger itself: three shots at a good result instead of one.
Six purchase options are available from the main screen. BonusHunt FeatureSpins and Revolver FeatureSpins boost trigger frequency during normal play, while the four remaining options drop you directly into Most Wanted!, Shootin’ Wild!, or their Best of counterparts. Prices scale with complexity, and all six options carry RTP values between 96.27% and 96.33%.
Bet sizes in 2 Wild 2 Die run from €0.10 up to €100 per spin. There are 14 fixed paylines across the 5×4 grid, all paying left to right from the first reel. You need at least three matching symbols on adjacent reels to form a winning combination, and only the highest win per payline is paid. The Wild substitutes for every paying symbol in the paytable, and with volatility rated at maximum (5 out of 5), this is a game that goes long stretches between meaningful hits and then concentrates its returns into short bursts built around the Revolver feature and its multiplier chains.
Values shown below reflect a €1 bet level. Payouts adjust proportionally at other stakes.
| Symbol | 3 of a Kind | 4 of a Kind | 5 of a Kind |
|---|---|---|---|
| Female Outlaw | €2.00 | €7.50 | €15.00 |
| Male Outlaw | €2.00 | €7.50 | €15.00 |
| Bull Skull | €1.00 | €5.00 | €10.00 |
| Cowboy Hat | €1.00 | €5.00 | €10.00 |
| Revolver | €1.00 | €5.00 | €10.00 |
| J Card | €0.20 | €1.00 | €3.00 |
| Q Card | €0.20 | €1.00 | €3.00 |
| K Card | €0.20 | €1.00 | €3.00 |
| A Card | €0.20 | €1.00 | €3.00 |
| Wild | – | – | €15.00 |
The default RTP for 2 Wild 2 Die sits at 96.25%, but operators can configure lower versions at 94.15%, 92.14%, or 88.25%. You can confirm which version you’re playing by checking the in-game paytable.
2 Wild 2 Die sells its Wild West setting more convincingly than most slots working with the same theme. The burning saloon backdrop, the animated muzzle flash as the gunslinger fires into the reels, and the bullet holes appearing beneath around the reels. Hacksaw has done more than apply a Western skin to the mechanics. The gun-twirling animations between shots are a small but telling touch too, giving the character a stronger sense of presence than if she were simply standing beside the reels.
Our demo session across four separate bonus buys told the full story of how this game behaves. The Most Wanted! Bonus ran for 30 spins and returned €23 against a €130 buy-in. Shootin’ Wild paid €38.80 from a €200 entry. The Best of Shootin’ Wild, priced at €400 for three rounds, produced results of €23, €16, and €1.20 before handing back the best of those, which was €23. Four bonuses, four losses, and a balance that dropped from €5,000 to around €4,300.
None of that made the game bad. It made it honest. A 15,000x cap on a maximum-volatility slot means the average bonus is going to underperform the buy price more often than not. The numbers are weighted toward rare, concentrated payouts, and our session simply didn’t find one. That’s how slots at this volatility level operate, and 2 Wild 2 Die doesn’t pretend otherwise.
What kept us watching was the Revolver choreography. Watching bullets fire from a freshly landed Silver Revolver, seeing two of them hit the same position and spawn a 4x Wild Multiplier, then a Gold Revolver stacking its value onto everything already locked on the grid. The feature creates visual and mathematical suspense that most scatter-collect games don’t manage. The Most Wanted! Bonus takes it further by adding the Wanted Poster targets above the reels, and when shots connect with high-value posters and set them alight, the animation sells the impact.
The Shootin’ Wild! Bonus has a different rhythm. Sticky wilds with multipliers accumulate over 10 spins, and the round gets better the longer it runs. The problem is that 10 spins often isn’t enough. Retriggers help when they land, but our session saw the round end just as the grid was starting to populate with useful wilds. It’s the kind of feature where you can see the top from the ground floor but rarely reach it.
The free play demo covers all bonus types at no cost, each with its own rhythm, and there’s enough variation across them to keep a few test rounds interesting before you’ve seen everything the game has.
Hacksaw’s other recent Wild West release, Epic Bullets and Bounty, covers similar thematic ground on a 5×5 grid with 19 paylines and a 20,000x cap. That game swaps the Revolver system for DuelReels, where expanding wild reels trigger animated shootouts between characters carrying multipliers up to 100x. It also includes a gamble option at bonus entry, letting you risk your triggered feature for a shot at a higher tier.
Epic Bullets and Bounty feels like the more ambitious design, bigger grid, more paylines, higher max win, and a DuelReel system that generates more visual spectacle per spin. 2 Wild 2 Die is the leaner game. Fewer moving parts, a tighter grid, and a bullet-based system that’s easier to follow but doesn’t reach the same peaks. The slightly lower rating reflects that gap. Both are well-made Hacksaw productions with strong art direction, but Epic Bullets and Bounty gives you more to watch and more room for any wins to compound.
The gunslinger in action during the Most Wanted Bonus, leaving bullet holes in the multiplier targets.
The Best of Bonus gives you three attempts at Shootin’ Wild and pays whichever round goes highest!