Tower of Ra
Tower of Ra Stats
RTP & Maths
- Max Win Rule
- Crazy Tooth's top result from its own long-run testing, not an enforced limit
Free Spins & Bonus
- Free Spins
- 3, 4 or 5 scatters
- Multipliers
- 2x–10x (multiplier wilds)
Symbols & Pays
- Wild
- Outside the Ra Multiplier Feature only the 2x multiplier wild lands, on reels 1 and 3
- Scatter Reels
- Anywhere
Crazy Tooth Studio’s Tower of Ra Demo
Ordinary spins in Tower of Ra have one multiplier wild to give, a 2x, and it lands only on reels 1 and 3. That’s the problem with this slot’s main game, and Ra’s staff is the answer to it. Each BIG BuildUp symbol hangs another multiplier wild on the staff, and the random Ra Multiplier Feature drops the whole collection onto the reels before the spin’s wins are paid.
Ra rises above the reels with a falcon’s head and spread blue-and-gold wings, and a tower of prize panels stands to the left of him. Purple and green symbols and card letters fill the 5×3 board and gold coins heap up nearby, all familiar Egyptian slot scenery.
Bonus Features in Free Play
Ra’s Staff
A BIG BuildUp symbol can land anywhere, and each one adds a random multiplier wild, from 2x up to 10x, to Ra’s staff, where the stored wilds stay on show. Because every BIG BuildUp symbol adds to the store, a drop is worth whatever the staff has at the moment the feature fires.
The Random Multiplier Drop
The Ra Multiplier Feature starts at random on any spin and places every stored multiplier wild on the reels together, before that spin’s wins are counted. It can use positions the main game never gives a multiplier wild, for example a 3x on reels 2 and 5 or a 10x on reel 3.
MegaClimb Bonus
Three, four, or five scatters anywhere start the Tower of Ra Bonus, the MegaClimb, and the count sets how many single-position windows begin active. Ra’s tower has six colour-coded prizes, rising in value as it goes up. With each spin, every open window lands one of four symbols. An advance symbol moves the prize of its colour up its progression towards unlocking it, a prize-increase symbol raises that prize’s value, a skull closes its window, and a blank does nothing. A skull shuts only its own window, so the climb continues while any window is open, and since more scatters start more windows, a bigger trigger gives the round more skulls it can survive. When the last window closes, every unlocked prize pays.
Ra’s staff is what makes this one worth playing. Ordinary spins land nothing bigger than a 2x, so every larger multiplier this September 2025 release can use is one the staff banked first. The honest limitation is the drop. It’s random, so a well-stocked staff still waits on chance, and in free play there’s no telling which spin brings it down.
How to Play
Payouts With Multiplier Wilds
Two kinds of wild can complete a line on Tower of Ra’s 21 paylines, and only one kind multiplies the win. The board is 5×3.
Regular wilds stand in for the pay symbols. Multiplier wilds do that job too, and each one also multiplies the line win it becomes part of. They come in 2x, 3x, 4x, 5x, 7x, and 10x. Outside the Ra Multiplier Feature, the 2x is the only one that lands, and it does so on reels 1 and 3 alone.
Everything from 3x upwards has to come off Ra’s staff. Since BIG BuildUp symbols count wherever they land, the staff can grow on a spin with no line win. Those symbols fill it, the random drop puts its contents on the board before payment, and only then can a line pass through a 7x or a 10x. That changes how a spin reads. A 2x on reel 1 or 3 can come from any spin, whereas a multiplier wild on reel 2, 4, or 5, or any wild above 2x, means the drop has fired.
777 Super BIG BuildUp Deluxe uses the BIG BuildUp name for stacks of chips that add wilds and extra rows to its reels. Tower of Ra gives the name to a store of multiplier wilds instead, held on Ra’s staff until a drop puts them on the reels.
Tower of Ra RTP
Tower of Ra’s RTP is 96.51%, with 29.19 of those points credited to the tower. The other 67.32 come from ordinary spins, so line wins and the staff’s drops account for most of the return, and the six-prize climb is the smaller share of it. For anyone judging the demo, that points attention away from the scatters and towards the BIG BuildUp symbols that stock the staff, since they belong to the larger share of the game.
The biggest result in Crazy Tooth’s long run of the game is 9,771x, a figure on record rather than a limit the game enforces.
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