The Hand of Midas
The Hand of Midas Stats
RTP & Maths
- RTP Versions
- 96.54% here · Other versions 95.50%, 94.51%
- Max Win Rule
- Applies in base and feature
Free Spins & Bonus
- Free Spins
- 3+ scatters = 3 mini reels per triggering scatter, each awarding 1/2/3 free spins · Retrigger: Unlimited; re-triggers while the guaranteed minimum win (10x/20x/30x total bet for a 3/4/5 scatter trigger) has not been reached, adding 1/2/3 spins per mini reel
- Bonus Buy
- Buy 3 Scatters 100x · Buy 4 Scatters 200x · Buy 5 Scatters 300x
- Ante Bet
- 1.25x stake · Bet multiplier 25x instead of 20x: the chance to win Free Spins naturally is doubled and more Scatter symbols are present on the reels
- Multipliers
- 1x/2x/3x per wild hit (added to the total win of the spin); in free spins the general win multiplier increases by 1x, 2x or 3x per wild hit · Add
Symbols & Pays
- Wild
- Base and feature · Reels 2, 3 and 4
- Scatter Reels
- Base game only
- Line Pays
- Top symbol 20x · Lowest 0.1x
The Hand of Midas Overview
Trigger the free spins in The Hand of Midas, and you already know the smallest number the round can end on. Three golden hands set a floor of 10x your total bet, four set 20x, and five set 30x. Run out of spins before the round has covered that figure, and the game keeps dealing more until it has. That one rule separates this 2021 Pragmatic Play slot from the rest of the studio’s 5×3 line games, and it’s what makes the demo worth 10 minutes of free play.
Demo Features
The Guaranteed Floor
The floor is a rule for the whole round, not any single spin. Whatever the reels do, the game measures the round total against the minimum you set as your trigger. If you fall short when the last spin ends, more spins arrive, and they keep arriving until the shortfall has gone. Nothing caps how often that can happen. It changes how the quiet spins feel, because a cold opening half is a debt the round still has to settle rather than a loss you have already taken.
Mini Reel Spin Counts
Nothing here gives a flat 10 or 15 spins. Every golden hand that triggered the round brings 3 mini reels, and each of those shows 1, 2, or 3 spins before a single reel turns. Three hands therefore deal somewhere between 9 and 27 spins, and five hands deal between 15 and 45. You watch the game build the length of your round in front of you, which is a small piece of theatre most line slots of this age skipped.
Sticky Wilds
Every wild that lands adds 1x, 2x, or 3x to the multiplier applied to that spin’s total win, and two wilds on one screen combine their figures. Within the free spins, a wild stays where it landed for every spin that follows and keeps its multiplier in the running total. A round that fills the middle columns early is the one that reaches the numbers worth watching. A round that fills them late is the one the guarantee quietly rescues.
Buy Free Spins Prices

Three plaques, three prices. 100x your total bet buys a 3-hand trigger, 200x buys 4 hands, and 300x buys 5, with the mini reels then drawing up to 27, 36, or 45 spins. Bought rounds use the same special reels as a natural trigger, so paying your way in changes nothing about what you get. The guaranteed minimum attached to the trigger rises with the price. The dialogue puts the cash cost on each plaque at whatever stake you have set, so the comparison is in front of you before you pick one.
The Ante Bet
The side plaque swaps the bet multiplier from 20x to 25x. Turn it on, and the natural chance of reaching the free spins doubles, because more golden hands appear on the reels. The buy plaques stay open while it runs, which is not true of every Pragmatic game that offers both. It is a straight trade of stake for frequency, and it changes nothing about what the round pays once you are inside it.
How to Play
Wilds, Bets and RTP Settings
Only reels 2, 3, and 4 can show a wild, so every multiplier in this game comes from the middle of the board and never from its edges. That changes what a promising screen looks like. Two premium symbols on reels 1 and 2 with empty air behind them are worth very little; the same pair with a wild on reel 3 is a different proposition altogether. Each of the 20 lines counts only its best combination. Hold the space bar to run the reels at turbo speed.
Stakes start at $0.20 and go up to $300.00, a figure that belongs to the ante setting rather than normal play. The RTP is 96.54%, listed as both the highest and the lowest return this build offers. The game calls itself High, and that is right, which happens less often than you would expect on a Pragmatic release of this vintage. Long quiet stretches are real here, and so is the size of the round that ends them.
Game Paytable
The red king tops the table at 20x for 5 across a line, the treasure chest and the fruit bowl do the middling work, and the 3 lowest royals bottom out at 1.25x. Royals carry the everyday hits, and the premiums only matter much when a wild joins them.
| Symbol | 3 | 4 | 5 |
|---|---|---|---|
| King (red) | 2x | 6x | 20x |
| Old man (blue) | 1.5x | 4.5x | 15x |
| Golden lady (green) | 1.25x | 3.5x | 12.5x |
| Treasure chest | 1x | 2.5x | 10x |
| Fruit bowl | 0.75x | 1.75x | 7.5x |
| Goblet | 0.5x | 1x | 5x |
| A, K | 0.25x | 0.5x | 2.5x |
| Q, J, 10 | 0.1x | 0.25x | 1.25x |
Ultimate Slots Verdict
A guaranteed minimum win is a rare thing on a line slot, and The Hand of Midas builds its whole feature around one. The floor is small next to the buy prices, but the retriggers it forces are what give the sticky wild multipliers time to matter. Everything else about it is standard Pragmatic of its era, which is why this lands at 3.5 rather than higher.
✓ What We Like
- The free spins round cannot end below the minimum your trigger set, and it retriggers until that total has been covered
- Mini reels make every trigger a different length, so no two rounds open at the same size
- Wild multipliers stay stuck once they land, and they keep raising the running total
- Three buy prices let you choose how big a trigger you are paying for
- Bought rounds use the same special reels as a natural trigger
- Skip Screens strips out the feature intro and end screens once you know them
✗ What Could Be Better
- Operator builds at 95.50% and 94.51% exist, so the demo's return is not the one every site runs
- A 10x minimum on a 100x purchase is easy to overvalue as protection
- The art and the plain line-slot frame look dated beside newer Pragmatic releases
Detailed Review
Our Gameplay Verdict
The round that settles this game opens with a count. The mini reels rattle through their values, the totals combine, and only then do the reels turn. Most feature intros tell you nothing the rules screen has not already told you. This one shows you the length of your round before it starts, and the guarantee has to work around that length.
A three-hand trigger owes the round 10x the bet, and buying that trigger costs 100x, so the guarantee covers a tenth of what you paid and the other nine tenths are still on the reels. As insurance, it is thin. As a design decision, it works, because a cold round cannot simply end. The game has to keep dealing spins, and every extra spin is another chance for a wild to land in the middle and lift the multiplier again.
The wilds make the floor academic most of the time. A multiplier that survives every spin of the round, on a board where only 3 columns can produce one, turns a free spins round into a slow accumulation rather than a lottery on the final spin. Two wilds early and a third halfway through can leave the closing spins running at a rate the symbols themselves could never justify. That is also why the guarantee rarely decides anything on a warm round; it exists for the cold ones, and the cold ones are the majority on a game with this volatility.
The Slot’s Getting Dated
Everything around that is ordinary. The marble palace and the golden royals are Pragmatic at its most standard, and beside the newer Ancient Greece slots on the site, the whole thing looks its age. No tumble, no ways count, no expanding grid. The game rests on one rule and the multiplier behind it, because that is honestly all it has that its shelf-mates don’t.
Whether that is enough depends on what you want from a line slot. Players who like knowing what a round owes them before it starts will get something out of this one. Players who want the round itself to surprise them will find the guarantee is the only surprise on offer, and they will have read it by the second trigger.