Monster Catch loads without a soundtrack. The reels jingle as they spin, click as they slow, and certain symbols land with a thud, but outside of those moments there is silence. The presentation feels less polished than Big Bass or Fishin’ Frenzy, though Light & Wonder puts its own stamp on the symbol set, adding a seagull, bait, and float alongside the expected fish. The slot centres on a Bonus Wheel and Gamble system that sits between the player and free spins, with a Mighty Reels expansion that doubles the grid to 5×6 when a Gold Fisherman arrives.
When a single base game win pays 2x the bet or more, the Bonus Wheel activates. The wheel holds multiplier segments from x1 to x5 and free spins segments awarding 8, 10, 12, 15, or 20 spins. A Bonus Guarantee ensures any free spins round from the wheel will pay at least as much as the win that triggered it. The wheel cannot activate from a scatter trigger.
Premium Play active with the bonus wheel showing multiplier and free spins segments.
After any qualifying win, two dials appear. One gambles the win for a larger cash amount, the other toward free spins. Green and red segments on each dial can be adjusted between 2% and 98%, letting the player set their own win probability per gamble. The win can be collected at any point, including before the first gamble is placed.
A maximum of five gambles can be placed per qualifying win. The free spins dial caps at 30 total spins, and no Gamble outcome will exceed 10,000x the bet.
The segments on both dials are adjustable, putting the probability split in the player’s hands.
Premium Play lowers the Gamble threshold at the cost of a 50% bet increase. With it off, the Gamble feature requires a win of 5x the stake. With it on, that drops to 2.5x. Payouts remain unchanged throughout, as win calculations still use the base bet rather than the inflated stake.
Three, four, or five bonus scatter symbols award 10, 15, or 20 free spins. Bonus symbols only appear in regular play. When free spins begin, the grid stays at 5×3 with three empty rows above. A Gold Fisherman symbol activates Mighty Reels, opening the grid to 5×6 and making paylines 11 through 20 active. Each Gold Fisherman also adds 2 extra spins.
Both Fisherman types only appear during free spins and act as wilds. The standard Fisherman collects the cash value of every fish symbol visible on the grid when it lands. The Gold Fisherman does the same while also activating Mighty Reels. Fish cash values range from $2 for the smallest fish up to $50 for the largest. When the upper rows open through Mighty Reels, five-of-a-kind fish combinations cannot form on the expanded positions.
Monster Catch is Light & Wonder’s entry into the fishing collection genre, led by Pragmatic Play’s Big Bass Series and Blueprint Gaming’s Fishin’ Frenzy line. All three build their free spins around a fisherman wild that collects cash values from fish on the grid. Monster Catch adds the Bonus Wheel and Gamble layer before the feature, giving the player more interaction points on the path to free spins. The trade-off is a 736x maximum win, which sits well below that of either rival series.
Without a Gold Fisherman on the grid, Monster Catch runs ten paylines across a 5×3 layout. Once Mighty Reels activates during free spins, the grid expands to 5×6 and paylines 11 through 20 come into play on the upper rows. All five low symbols pay identically, with differentiation sitting entirely in the high symbol tier.
Bets range from $0.10 to $10.00, with Premium Play adding 50% on top when active.
All values below are at a $1.00 bet. Wins pay left to right, one per payline.
| Symbol | 5 of a Kind | 4 of a Kind | 3 of a Kind | 2 of a Kind |
|---|---|---|---|---|
| Seagull | 200.00 | 20.00 | 5.00 | 0.50 |
| Worm | 100.00 | 15.00 | 3.00 | – |
| Float | 50.00 | 10.00 | 2.00 | – |
| Anchor | 50.00 | 10.00 | 2.00 | – |
| Symbol | 5 of a Kind | 4 of a Kind | 3 of a Kind |
|---|---|---|---|
| A | 10.00 | 2.50 | 0.50 |
| K | 10.00 | 2.50 | 0.50 |
| Q | 10.00 | 2.50 | 0.50 |
| J | 10.00 | 2.50 | 0.50 |
| 10 | 10.00 | 2.50 | 0.50 |
| Symbol | 5 of a Kind | 4 of a Kind | 3 of a Kind |
|---|---|---|---|
| Fish | 20.00 | 5.00 | 1.00 |
| Size | Cash Values |
|---|---|
| Small | $2, $5 |
| Medium | $10, $15 |
| Large | $20, $25 |
| XL | $50 |
A Bonus Wheel and Gamble system sits between the player and free spins, and that intermediary layer is the most interesting thing about Monster Catch. The fishing collection format during free spins works, but 200 demo spins produced a single Bonus Wheel activation and no natural scatter triggers. A low win cap and volatility profile mean the peaks are modest even when features fire. At 96.17% RTP, the numbers are fair.
The first fifty spins were played at the default bet without Premium Play or the Gamble feature active. Nothing triggered. No Bonus Wheel, no scatters, no payline wins above a handful of minor returns. Activating Premium Play and switching the Gamble on changed the access but not the frequency. Around spin 80, a $3 win crossed the 2x threshold and sent us to the Bonus Wheel.
The wheel appeared with its mix of multiplier and free spins segments. It landed on x2 for $6 total. With the Gamble active, the cash dial appeared next. We adjusted the green segment to roughly two-thirds rather than playing at even odds, and pushed $6 to $9. A second gamble at the same weighting to try and win $13.50 lost everything. One hundred more spins after that produced nothing further. Without Premium Play, that $3 win would not have qualified for the Gamble at all. The session’s only interaction beyond payline returns came from the add-on.
The underwater setting is sparse. A blue-green gradient behind the reels and fish symbols with cash values printed on them, but limited animation between spins and no visual variety to break up the base game. The Gamble dials are the one thing Monster Catch offers that those rivals do not, and in a session with more qualifying wins, they might carry the experience. In ours, they did not get the chance. One Bonus Wheel activation across 200 spins, no scatter triggers, and a presentation that does nothing to fill the gaps between them.