A parrot delivered 10 free spins after three treasure chests landed across the reels. Dramatic war drums pounded underneath the transition. Ten spins later, the balance showed a 6.50x return on a 170x investment. That ratio captures Gunpowder’s high volatility. Peter & Sons built this pirate inspired slot around a harbour under siege, cannons, wrecked boats, a beach landing front rendered in their signature cartoon isometric style, and underneath the spectacle sits a simpler system than most of their catalogue. Five reels, three rows, ten paylines. Sticky Wilds that trigger respins. A Phantom Power feature that converts high symbols into additional Wilds through a battle animation. The 10,000x ceiling is half what their recent scatter pays titles offer.
When a Wild symbol lands on the grid, it sticks. Every sticky Wild triggers a respin. If the respin produces another Wild, that one sticks too and another respin follows. The chain continues until a respin lands without a new Wild.
Phantom Power triggers randomly during standard play and free spins. When it activates, the Wild fights all surrounding high-value symbols. If the battle is won, those symbols convert to additional Wilds. In standard play, each new Wild generated through Phantom Power awards 1 extra respin, extending the sticky chain further. The animation plays out as a visible conflict on the grid.
Three or more scatters trigger free spins. Three scatters award 10 spins, four award 12, and five award 15. Wilds are sticky for the entire free spins session. Landing at least one Wild on each of the five reels awards an extra 5 free spins. If the entire panel fills with Wilds, the game continues until it no longer does.
During free spins, Wilds can carry a 2x or 3x multiplier applied to any winning combination that includes them. With sticky Wilds accumulating across the round and multipliers stacking on top, the feature round is where the 10,000x cap becomes reachable.
Golden Bet adds 0.5x to the stake (1.5x total) and raises the scatter frequency for both Sticky Wilds appearing and free spins triggering. Random Free Spins costs 170x bet for 7 to 12 spins allocated at random.
Gunpowder positions six pirate vessels and a kraken across a 5-reel, 3-row grid with 10 fixed paylines paying left to right. Bets range from $0.10 to $50 per spin. High volatility with a 10,000x cap. The hit frequency sits at 18.87%, which means roughly one in five spins produces a payout. RTP runs at 96.23% in the default configuration, with alternative versions at 94%, 90.50%, and 86%.
Six ship symbols and five card royals. At a $1.00 bet, values for 3 to 5 matching symbols on a payline.
| Symbol | 5x | 4x | 3x |
|---|---|---|---|
| Gold Ship | $25.00 | $12.50 | $3.00 |
| Red Ship | $20.00 | $10.00 | $2.50 |
| Green Pirate Ship | $12.00 | $6.00 | $2.00 |
| Blue Ship | $12.00 | $6.00 | $2.00 |
| Purple Ship | $10.00 | $5.00 | $1.50 |
| Kraken | $10.00 | $5.00 | $1.50 |
| A | $5.00 | $3.00 | $0.90 |
| K | $3.50 | $2.50 | $0.90 |
| Q | $3.00 | $1.50 | $0.70 |
| J | $2.50 | $1.00 | $0.60 |
| 10 | $2.50 | $1.00 | $0.60 |
The gold ship is the premium symbol at $25.00 for five of a kind at a $1.00 bet. Green and blue ships share a tier at $12.00, as do purple and kraken at $10.00. Card royals drop sharply from A ($5.00) to 10 ($2.50). With only 10 paylines, multiple simultaneous wins are less frequent than in wider formats, which makes the sticky Wild respin chain and Phantom Power conversions the primary route to returns beyond the paytable.
Sitting at 3.2 out of 5, Gunpowder reflects a gap between atmosphere and output. The war drums, the harbour under siege, the cartoon cannons and wrecked vessels. Peter & Sons shipped the visual and audio production expected from a studio that rarely misses on presentation. The 10,000x ceiling is half the cap on their recent cascade titles. The RTP at 96.23% is respectable, but the hit frequency at 18.87% remains tight. Sessions run quiet between features, and the feature buy at 170x carries enough variance to return 6.50x or 600x with seemingly equal probability.
Drums announced the game before the first reel stopped. The harbour backdrop was pure Peter & Sons: isometric detail, cartoon cannons, wrecked boats tilted in shallow water. A skull with ram horns sat above the reels framing the title. The card royals were styled as wooden wreckage, a small touch that kept the theme consistent where most slots drop generic fonts. Standard play produced small but regular enough returns to keep sessions ticking over.
The sticky Wild respins provided most of the action between features. A Wild appeared, stuck, triggered a respin, and occasionally Phantom Power fired to convert a surrounding ship into another Wild. Those sequences felt proportional — not enough to shift the session but enough to maintain interest. The format is simpler than the cluster and scatter pays titles from the same studio, and that simplicity keeps the pace readable.
The 170x buy delivered 10 free spins via three treasure chests, announced by a squawking parrot that broke the war atmosphere in the best possible way. The round opened with sticky Wilds accumulating. Then it quietened. Few new Wilds landed. Phantom Power didn’t fire when it mattered. The round ended at 6.50x. That result sits within the expected range for high-volatility buys at this price point, but it stings when the drums had promised more.
The pirate aesthetic holds up through extended sessions in the demo, particularly when sticky Wilds connect and you can watch at least one Phantom Power conversion fire during standard play. At $0.10 minimum, the cost of a review session is low, and the mechanics remain engaging enough across longer stretches to justify the session length. Whether the feature buy warrants the 170x price depends entirely on tolerance for results like the one this session produced.