Triple Jewel of Egypt

Red Rake GamingRTP 95.4%Volatility Medium3.4 out of 5
Triple Jewel of EgyptRed Rake Gaming
Triple Jewel of Egypt three reels with a bronze coin and a green gem under three chests

Triple Jewel of Egypt Stats

RTP95.4%
VolatilityMedium
Reels3 reels
Bet Range€0.20 – €35
Bonus RoundYes
ScattersNo
ReleasedSeptember 2026
✓ Verified in-gameSee the rules screens
RTP & Maths
Max Win Rule
No cap stated in the rules
Free Spins & Bonus
Free Spins
Minigame triggered by coloured gems: at least one gem containing purple (Extra Spin), green (Double Reel) or pink (Multipliers) could trigger it; chests collect gems and more collected raises the probability · Respins: Blue Scarab Collect 1, 2 or 3; minigame 3 (4 with Extra Spin), reset by each new gold coin · Retrigger: each new gold coin resets the minigame respins to 3 (4 in Extra Spin)
Multipliers
Blue Scarab Collect 2x–100x; respin multipliers 2x–25x; minigame Multipliers 2x, 3x or 5x, added · Scarabs collect coin wins and multipliers during respins; in the Multipliers minigame one multiplier per gold coin per spin, added to any previous one, applied at the end of the Mini-Game
Symbols & Pays
Money Symbols
Base coins 0.1x–10x; minigame gold coins 1x–150x (Mini 15x, Minor 50x, Major 150x)
Wild
No Wild symbol in the rules
Line Pays
Top symbol 10x · Lowest 0.1x
About Game

Triple Jewel of Egypt Overview

Triple Jewel of Egypt intro screen with purple, green, and pink chests and a blue COLLECT scarab
The intro screen lays out the three chest minigames, EXTRA SPIN, DOUBLE REEL, and MULTIPLIERS, with a blue COLLECT scarab on the right under three red hearts and an X100 banner.

A green gem lands in the Triple Jewel of Egypt demo with a 2 on its face, and that 2 is not paid. So what’s it for? The green chest above the reels collects it, and the more gems the chests collect, the better your chance of a minigame.

Released on 10 September 2026, it’s Red Rake Gaming’s three-chest Egyptian slot, here in free play.

The three reels are set into an Egyptian temple frame of sandstone with lotus columns, with dunes and pyramids under a blue sky behind it. Above them stand three gold-banded chests with ankh carvings, each set with a large oval gem in purple, green, or pink.

Demo Features

Gems and Chests

Triple Jewel of Egypt reels showing a golden scarab, a bronze coin, and a green gem below the EXTRA SPIN, DOUBLE REEL, and MULTIPLIERS chests
A small golden scarab, a bronze coin worth 0.5x, and a green gem marked 2 under the three chests; the win is the coin’s 0.5x, and the gem’s 2 is not paid.

Gems come in three types, with one, two, or three colours, and each shows a value from 1x up to MAJOR at 150x the total bet. The game doesn’t award those values when the gem lands in regular play. Instead, each chest collects the gems of its own colour, and the more the chests collect, the higher your chance of a minigame. If at least one gem containing purple appears on a spin, EXTRA SPIN could be triggered. Green can do the same for DOUBLE REEL and pink for MULTIPLIERS, and all three can be triggered together by one spin.

The changing visuals over the reels don’t influence triggers. The gem count does.

Behind the chests is the Extra Spin, Double Reel, and Multipliers trio that Triple Fiesta also uses. That game followed three weeks later, with a blue skull coin that may trigger Extra Spin where a purple gem could here.

Blue Scarab Collect

The Blue Scarab Collect lands only on the middle reel and brings one, two, or three respins, marked by red heart-shaped gems above its head. Each scarab shows a 2x to 100x multiplier on its red banner. During the respins, it gathers the wins of any coins and multipliers that land, and respin multipliers range from 2x to 25x.

The Minigame

The minigame starts with 3 respins (4 with Extra Spin), and each new gold coin puts the respins back up to 3, or 4 under Extra Spin. It ends when no respins remain or all reel positions are filled with gold coins, and 15 gold coins are worth the Grand at 1000x. Double Reel adds a second independent set of reels that duplicates the gold coins, each set with its own respin counter, while Multipliers randomly adds 2x, 3x, or 5x to gold coins, one per coin per spin, added to any earlier one and applied when the minigame ends.

Take the chests away, and you’ve got three reels of coins worth 0.1x to 10x beside small gold blanks, a thin main game, and the minigame is a trio Red Rake shares with other Triple slots. Every route into it is a could. The gem collection is the best idea Triple Jewel of Egypt owns, though, and it’s a good one, because it gives an unpaid gem a job and tells you the odds move as the chests fill. We rate it 3.4/5.

How to Play

Three Reels of Coins

In this 3-reel slot, the coins do the paying. A gold, silver, or bronze coin awards its value directly when it appears on the reels, anywhere from 0.1x to 10x the total bet.

The small golden scarabs you’ll see on all three reels are blanks. They trigger no feature and award no win. Gems are the exception, since their values aren’t awarded on the reels and the chest of their colour collects them, raising the chance of a minigame.

Bet Levels and RTP

At €0.20 to €35 a spin, the three-reel window shows each coin’s value in cash at the stake you pick, while the table below gives every value as x the total bet. Red Rake sets the RTP at 95.4%.

Coin and Gem Values

Gems show the same kind of numbers as the coins, but their values are not awarded when they land in the base game, so the table splits the three reels from the minigame.

Symbol Values (x the total bet)
Gold, silver, and bronze coins 0.1x, 0.2x, 0.5x, 1x, 2x, 5x, 10x
Coloured gems (not awarded on the reels) 1x, 2x, 3x, 4x, 5x, 8x, 10x, MINI 15x, MINOR 50x, MAJOR 150x
Minigame gold coins 1x, 2x, 3x, 4x, 5x, 8x, 10x, MINI 15x, MINOR 50x, MAJOR 150x
15 gold coins in the minigame GRAND 1000x
Blue Scarab Collect multipliers 2x, 3x, 4x, 5x, 6x, 8x, 10x, 12x, 15x, 20x, 25x, 50x, 100x
Multipliers during scarab respins 2x, 3x, 4x, 6x, 8x, 10x, 15x, 25x

Frequently Asked Questions

Coloured gem values are not awarded when the gems land on the reels in regular play. Each chest above the reels collects the gems of its own colour, and that collection counts toward the chance of a minigame instead.
Collecting more gems raises the probability that the game awards the minigame. The changing visuals over the reels don't influence triggers, but the gem collection does.
The two-colour gem shown in the pay table is split purple and green, so it could trigger Extra Spin and Double Reel together, and all three minigames can be triggered by one spin. Red Rake's own line is that the more colours a gem has, the more chests can be opened.
In Triple Jewel of Egypt, the Blue Scarab Collect lands only on the middle reel of the three. It brings one, two, or three respins, shown by red hearts above its head, and during them it gathers the wins of any coins and multipliers that land.
The small golden scarabs in Triple Jewel of Egypt pay nothing and trigger no feature. They're the blanks between the coins and gems.